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Minetest technic recipes
Minetest technic recipes




minetest technic recipes
  1. Minetest technic recipes mod#
  2. Minetest technic recipes mods#

16:19:49: ERROR: mod "fs_tools" has unsatisfied dependencies: "fs_core" 16:19:49: ERROR: mod "fs_sieve" has unsatisfied dependencies: "fs_core" 16:19:49: ERROR: mod "fs_crucible" has unsatisfied dependencies: "fs_core" 16:19:49: ERROR: mod "fs_core" has unsatisfied dependencies: "bonemeal" "farming" 16:19:49: ERROR: mod "fs_barrel" has unsatisfied dependencies: "fs_core" 16:19:49: ERROR: mod "3d_armor_ui" has unsatisfied dependencies: "unified_inventory" 16:19:49: ERROR: mod "farming" has unsatisfied dependencies: "toolranks"

minetest technic recipes

16:19:49: WARNING: Overridden by: /home/ganome/minetest/bin/./mods/tnt 16:19:49: WARNING: Will not load: /home/ganome/minetest/bin/./games/minetest_game/mods/tnt 16:19:49: WARNING: Mod name conflict detected: "tnt" 16:19:49: WARNING: Overridden by: /home/ganome/minetest/bin/./mods/farming 16:19:49: WARNING: Will not load: /home/ganome/minetest/bin/./games/minetest_game/mods/farming 16:19:49: WARNING: Mod name conflict detected: "farming" 16:19:49: WARNING: Overridden by: /home/ganome/minetest/bin/./mods/fluid_lib/bucket 16:19:49: WARNING: Will not load: /home/ganome/minetest/bin/./games/minetest_game/mods/bucket 16:19:49: WARNING: Mod name conflict detected: "bucket" 16:19:49: : Automatically selecting world at ThorfinnS Member Posts: 66 Joined: Mon 10:05 pm Oh, hey, if commenting out the local declaration of "tr" fixes problems, you might look closely to see if anyone else has used the same variable, "tr", as a global. Incidentally, I'm seeing the toolranks check in a on line 3, not line 2.īut without knowing your modlist, it's going to be really tough to troubleshoot. That also makes sure you have all dependencies covered.

Minetest technic recipes mods#

Easiest way is to start a new singleplayer game and add mods one at a time using the gui, reviewing the log after each addition. My recommendation is to take a good hard look at the warnings you get without moreores included and make sure they are all nothingburgers. You need to look somewhere else to fix that problem. I know for a fact Farming Redo and Toolranks play together nicely, since I use them both in every server I'm running at the local school. I have not yet resolved that in every server variant I'm using.Ĭommenting out the modpath line in Farming Redo sounds bizarre to me. Most of the issues I was having had to do with warnings thrown from MG, by the way. My experience with adding lots of mods (as you are obviously doing) is that one or more of the warnings in a running server should not be ignored. What do you mean by "without a hitch"? For example, aren't you still getting the warning about mod name conflict of farming? With farming redo, you should get that at least, because that's the whole idea.

minetest technic recipes

Ganome wrote:But if I remove this plugin, the server starts without a hitch.






Minetest technic recipes